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Network live 11,700 servers online 38,590 players aboard 91 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Fire Test

Offline 109.171.98.79:28015 checked 2d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 3 players now 33% full
17-day averagepeak 1
#11,964ranktop 54%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep4 Oct11 Oct17 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 3 Oct, 11:30 UTC 12:30 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 27 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 133 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 32 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 11 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 4 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 0 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does Fire Test place among Rust servers?

A seven-day player-hours count places Fire Test at #11,964: the top 54% of every ranked server.

What is the current population on Fire Test?

The last sighting of Fire Test was 2 days 9 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.

Map and rules

What is the current map on Fire Test?

A procedural map, generated by the game, is what Fire Test runs.

What are the rules on Fire Test, and what settings does it run?

You will not find a gather rate in the name of Fire Test. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is Fire Test based?

You will find no region published by Fire Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 109.171.98.79:28015.

What is the uptime of Fire Test, and is it online?

Offline for now: Fire Test was last seen 2 days 9 hours ago. 1% is the uptime for the last 7 full days, up for 2 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.

What Rust version is Fire Test using?

The version on Fire Test is Rust network protocol 2635 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on Fire Test?

1 players is the average peak across its recent wipes. On the latest wipe, 29 hours passed before the crowd peaked.

On what schedule does Fire Test reset its map?

To tell its rhythm we would need more of Fire Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 25 days 14 hours have passed since this world was made.

Server tags

Where does Fire Test appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Fire Test are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on Fire Test?

Read off the game's server browser, the tags for Fire Test are: gmrust (Game mode): Survival in standard Rust; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join Fire Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.171.98.79:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp3
Max players Slot count: 3.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.