Test
Offline 109.172.55.217:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 167 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 182 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 70 / 700
- RustSpain.com | EU Main 13 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Test against other Rust servers?
In the top 71% of all ranked servers sits Test, at #16,418 on hours played over seven days.
How many players are on Test right now?
At the moment Test is offline, having last been seen 33 days 19 hours ago.
Map and rules
Which map is active on Test?
A procedural map, generated by the game, is what Test runs.
Which settings and rules apply on Test?
You will not find a gather rate in the name of Test. The group limit goes unpublished. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Test?
There is no region published for Test, and its region code is eu2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 109.172.55.217:28015.
How reliable is Test, and is it currently online?
Offline for now: Test was last seen 33 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 25 September 2026.
What Rust version is Test using?
Rust network protocol 2556 and build 104071 on Windows is what Test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Test wipe, and at what times?
To tell its rhythm we would need more of Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 68 days 4 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Test part of?
These Rust Wipe Tracker lists take Test: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What is the meaning of the server tags on Test?
The game's server browser picks up these Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; v2556 (Protocol): Protocol 2556 is required; a different version can't join; cs104071 (Build): Build number: 104071; ptrak (Networking): Standard network layer here: RakNet; $reu2 (Region code): Region code for this server: eu2; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.172.55.217:28015.