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Network live 11,662 servers online 33,506 players aboard 80 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ubojnia local

Offline 109.173.177.1:28015 checked 3h ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
2/ 5 players now 40% full
17-day averagepeak 2
#5,805ranktop 26%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5216:0018:0020:0020:0022:0000:00

Hourly average and peak, UTC.

Server performance

010020030040016:0018:0020:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 11:53 UTC 11:53 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average 32 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 38 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 10 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of ubojnia local against other Rust servers?

Over the past seven days, ubojnia local has climbed to #5,805 for player hours, putting it in the top 26% of all ranked servers.

How many players are on ubojnia local right now?

At the moment ubojnia local is offline, having last been seen 3 hours ago. The seven-day figures show an average of 1 players and a peak of 2. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 2 players.

Rules and settings

On what map does ubojnia local take place?

Size 4,250 and seed 1189504587 define the procedural map ubojnia local runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for ubojnia local?

No gather rate appears in the name of ubojnia local. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of ubojnia local?

No region is published by ubojnia local. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 109.173.177.1:28015 is its address.

What is the performance like on ubojnia local?

Averaged over the last 48 hours, server fps was 128, with a low of 65. The world held as many as 106,812 entities: buildings, deployables and the rest. 2,905 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is ubojnia local, and is it currently online?

ubojnia local is offline at the moment, with the last sighting 3 hours ago. Its reported uptime suggests a restart roughly 4 hours ago. It was up 29 of 96 hours over the last 4 full days, 30% of the time. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.

What Rust version is ubojnia local using?

On Linux, ubojnia local runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does ubojnia local handle its wipe days?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd reached its peak.

When does ubojnia local wipe? What schedule does it follow?

There are too few of ubojnia local's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 4 days 6 hours.

Tags and listings

Where does ubojnia local appear across the Rust Wipe Tracker lists and filters?

You will find ubojnia local on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it appears.

Which person or group runs ubojnia local?

Among the servers we track, ubojnia local is the only one with a codebites.eu hostname.

What is the meaning of the server tags on ubojnia local?

The game's server browser picks up these ubojnia local tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join ubojnia local?

Enter client.connect 109.173.177.1:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.