nameserver
Offline 109.174.76.86:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 30 Sep, 13:22 UTC 14:22 UK · 27d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 220 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 21 / 250
- Rustoria.co - EU East Long 126 / 200
- Rustoria.co - EU East Medium 38 / 200
- Rustafied.com - EU Friday 40 / 100
Quick answers
From the figures on this page.
Player count
How does nameserver compare with other Rust servers in the rankings?
A seven-day player-hours count places nameserver at #16,787: the top 70% of every ranked server.
Is nameserver busy at the moment?
The last sighting of nameserver was 27 days 14 hours ago; it is offline right now.
Rules and settings
Which map is active on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Which settings and rules apply on nameserver?
You will not find a gather rate in the name of nameserver. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is nameserver based?
You will find no region published by nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 109.174.76.86:28015.
Is nameserver up, and how good is its uptime?
The current status for nameserver is offline, last seen 27 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 30 September 2026.
What Rust version is nameserver using?
On Windows, nameserver runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on nameserver?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does nameserver wipe, and at what times?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 27 days 15 hours.
Server tags
Where does nameserver appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take nameserver: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
Read off the game's server browser, the tags for nameserver are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to nameserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.174.76.86:28015.