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Network live 11,655 servers online 43,200 players aboard 105 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TruePvE Procedural

Online 109.195.19.208:29015 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 8 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 100 players now 0% full
07-day averagepeak –
#15,264ranktop 69%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02.557.51004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Fri 30 Oct, 03:30 UTC 03:30 UK · 13m ago
    World reset
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    0
  2. Thu 29 Oct, 03:30 UTC 03:30 UK · 1d ago
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  3. Wed 28 Oct, 03:30 UTC 03:30 UK · 2d ago
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  4. Tue 27 Oct, 03:30 UTC 03:30 UK · 3d ago
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  5. Mon 26 Oct, 03:30 UTC 03:30 UK · 4d ago
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  6. Sun 25 Oct, 03:30 UTC 03:30 UK · 5d ago
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  7. Sat 24 Oct, 03:30 UTC 04:30 UK · 6d ago
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  8. Fri 23 Oct, 16:38 UTC 17:38 UK · 6d ago
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  9. Fri 23 Oct, 03:30 UTC 04:30 UK · 7d ago
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  10. Thu 22 Oct, 19:09 UTC 20:09 UK · 7d ago
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Show all 20 wipes
  1. Thu 22 Oct, 03:30 UTC 04:30 UK · 8d ago
    World reset
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    0
  2. Wed 21 Oct, 03:30 UTC 04:30 UK · 9d ago
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  3. Tue 20 Oct, 03:30 UTC 04:30 UK · 10d ago
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  4. Mon 19 Oct, 03:30 UTC 04:30 UK · 11d ago
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  5. Sun 18 Oct, 03:30 UTC 04:30 UK · 12d ago
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  6. Sat 17 Oct, 03:30 UTC 04:30 UK · 13d ago
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  7. Fri 16 Oct, 03:26 UTC 04:26 UK · 14d ago
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  8. Thu 15 Oct, 03:26 UTC 04:26 UK · 15d ago
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  9. Wed 14 Oct, 03:26 UTC 04:26 UK · 16d ago
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  10. Tue 13 Oct, 15:27 UTC 16:27 UK · 16d ago
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Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. Pickle Rust EU MonthlyEU · no group limit · 50 on average 58 / 100
  3. EU Hub 01EU · groups of 1000+ · 23 on average 0 / 3300
  4. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average 2 / 300
  5. Warriorsgroups of 8+ · 2 on average 2 / 100
  6. [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average 1 / 50
Help desk

Quick answers

From the figures on this page.

Player activity

Where does TruePvE Procedural place among Rust servers?

In the top 69% of all ranked servers sits TruePvE Procedural, at #15,264 on hours played over seven days.

How many players are on TruePvE Procedural right now?

At the moment 0 players are on TruePvE Procedural, which has 100 slots. Averaged over the past week: 0 players.

Rules and settings

Which map is active on TruePvE Procedural?

Generated by the game with seed 1, the procedural map on TruePvE Procedural is size 1,024. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: CraggyIsland.

Which settings and rules apply on TruePvE Procedural?

No gather rate appears in the name of TruePvE Procedural. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of TruePvE Procedural?

No region is published by TruePvE Procedural. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 109.195.19.208:29015.

What is the performance like on TruePvE Procedural?

Server fps over the last 48 hours averaged 10; the lowest was 10. The world held as many as 3,224 entities: buildings, deployables and the rest. Memory use peaked at 630 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is TruePvE Procedural, and is it currently online?

TruePvE Procedural is up and online at the moment. Its reported uptime suggests a restart roughly 22 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is TruePvE Procedural using?

Rust network protocol 2635 and build 168909 on Linux is what TruePvE Procedural runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

When does TruePvE Procedural wipe? What schedule does it follow?

No wipe schedule here: TruePvE Procedural changes world every few hours, and none of those resets counts as a wipe.

Tags and listings

Where does TruePvE Procedural appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take TruePvE Procedural: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on TruePvE Procedural?

The game's server browser picks up these TruePvE Procedural tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join TruePvE Procedural?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 109.195.19.208:29015. You will find its website at https://www.truepve.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.