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Network live 11,853 servers online 82,944 players aboard 170 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[TEST] SERIOUS RUST [TEST]

Offline 109.195.37.2:28015 checked 3d ago

weekly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Sat 31 Oct, 10:56 UK Sat 31 Oct, 10:56 UTC in 3d 14h · low confidence
0/ 50 players now 0% full
07-day averagepeak 1
#12,751ranktop 58%
3d agolast wipeweekly schedule
3d 14hnext wipeSat 31 Oct, 10:56 UTC
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep12 Oct17 Oct22 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Saturday 31 October, 10:56 UTC · 10:56 UK, in 3d 14h.

Its weekly schedule tag · low confidence
2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 3d 14hSat 31 Oct, 10:56 UTC10:56 UK
  2. 8d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 10d 14hSat 7 Nov, 10:56 UTC10:56 UK
  4. 17d 14hSat 14 Nov, 10:56 UTC10:56 UK
  5. 24d 14hSat 21 Nov, 10:56 UTC10:56 UK
  6. 31d 14hSat 28 Nov, 10:56 UTC10:56 UK
  7. 36d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 38d 14hSat 5 Dec, 10:56 UTC10:56 UK

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 31 Oct, 10:56 UTC10:56 UK · in 3d 14h
    Next wipe expected · its weekly schedule tag
  2. Sat 24 Oct, 10:56 UTC 11:56 UK · 3d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Tue 20 Oct, 14:13 UTC 15:13 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    3.9 days
    Players before
    1
  4. Tue 20 Oct, 05:37 UTC 06:37 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  5. Mon 19 Oct, 11:30 UTC 12:30 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  6. Sat 17 Oct, 06:08 UTC 07:08 UK · 10d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2.2 days
    Players before
    0
  7. Thu 15 Oct, 11:05 UTC 12:05 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  8. Mon 12 Oct, 16:09 UTC 17:09 UK · 15d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2.8 days
    Players before
    0
  9. Tue 22 Sep, 10:23 UTC 11:23 UK · 35d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    20.2 days
    Players before
    0
  10. Mon 21 Sep, 11:47 UTC 12:47 UK · 36d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 14 on average 9 / 100
  2. #3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average 10 / 200
  3. [SEA]Singapore PVEx20 10/23/26 SkillTree EventsEA · groups of 8+ · weekly · 6 on average 2 / 50
  4. RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 5 on average 2 / 50
  5. TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 4 on average 10 / 250
  6. Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average 0 / 30
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of [TEST] SERIOUS RUST [TEST] against other Rust servers?

In the top 58% of all ranked servers sits [TEST] SERIOUS RUST [TEST], at #12,751 on hours played over seven days.

How many players are on [TEST] SERIOUS RUST [TEST] right now?

At the moment [TEST] SERIOUS RUST [TEST] is offline, having last been seen 3 days 8 hours ago. Averaged over the past week: 0 players, peaking at 1.

Map and rules

What is the current map on [TEST] SERIOUS RUST [TEST]?

Generated by the game with seed 327, the procedural map on [TEST] SERIOUS RUST [TEST] is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on [TEST] SERIOUS RUST [TEST]?

The name of [TEST] SERIOUS RUST [TEST] gives no gather rate. 8 players is the group limit, since the game's default applies. You get pve here, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of [TEST] SERIOUS RUST [TEST]?

There is no region published for [TEST] SERIOUS RUST [TEST]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 109.195.37.2:28015 is its address.

Is [TEST] SERIOUS RUST [TEST] up, and how good is its uptime?

[TEST] SERIOUS RUST [TEST] is offline at the moment, with the last sighting 3 days 8 hours ago. 17% is the uptime for the last 7 full days, up for 28 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.

On what Rust version does [TEST] SERIOUS RUST [TEST] operate?

The version on [TEST] SERIOUS RUST [TEST] is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on [TEST] SERIOUS RUST [TEST] when wipe day arrives?

1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.

How often does [TEST] SERIOUS RUST [TEST] wipe, and at what times?

Since the record holds too few of [TEST] SERIOUS RUST [TEST]'s wipes to confirm the schedule, the prediction goes by its tag. You can expect its next wipe on Saturday 31 October at 10:56 UTC. You are playing a world created 3 days 9 hours. Its tags give a wipe schedule of once a week.

Server tags

Where does [TEST] SERIOUS RUST [TEST] appear in Rust Wipe Tracker lists and filters?

You will find [TEST] SERIOUS RUST [TEST] on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on [TEST] SERIOUS RUST [TEST]?

The game's server browser picks up these [TEST] SERIOUS RUST [TEST] tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to [TEST] SERIOUS RUST [TEST]?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.195.37.2:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.