test
Offline 109.207.198.163:28015 checked 2d ago
Resets: 6 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Tue 27 Oct, 22:16 UTC 22:16 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 26 Oct, 22:24 UTC 22:24 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 26 Oct, 21:00 UTC 21:00 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct, 18:13 UTC 18:13 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 26 Oct, 17:29 UTC 17:29 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 26 Oct, 16:36 UTC 16:36 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10 6 / 300
- Pickle Rust EU Monthly 52 / 100
- EU Hub 01 0 / 3300
- [LATAM] RusticoARG #2 — X5 • MAX 5 — WIPE 27/10 16 / 150
- Persona#1 |Для Новичков| х2 1 / 200
- 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 2 / 300
Quick answers
From the figures on this page.
Player activity
Where does test place among Rust servers?
A seven-day player-hours count places test at #9,932: the top 45% of every ranked server.
Is test busy at the moment?
The last sighting of test was 2 days 4 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
Which map is active on test?
The map on test is procedural, produced by the game.
What settings and rules should you know for test?
The name of test gives no gather rate. A group holds no more than 5 players. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is test based?
No region is published by test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 109.207.198.163:28015.
How reliable is test, and is it currently online?
The current status for test is offline, last seen 2 days 4 hours ago. It was up 2 of 72 hours over the last 3 full days, 3% of the time. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
On what Rust version does test operate?
Rust network protocol 2635 and build 168909 on Windows is what test runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does test wipe, and at what times?
No wipe schedule to follow for test, which makes a new world every few hours; those resets are not wipes.
Tags and listings
Where does test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include test are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on test?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 109.207.198.163:28015.