Name of Server as Shown on the Client Server List
Offline 109.245.106.61:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 227 / 275
- Rustoria.co - EU East Long 297 / 350
- Rusty Moose |EU Main| 764 / 1000
- Rustafied.com - EU Friday 50 / 100
- Rustoria.co - EU Main 877 / 950
- Rustoria.co - EU East Medium 727 / 800
Quick answers
From the figures on this page.
Player activity
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
In the top 60% of all ranked servers sits Name of Server as Shown on the Client Server List, at #14,447 on hours played over seven days.
What is the current population on Name of Server as Shown on the Client Server List?
The last sighting of Name of Server as Shown on the Client Server List was 29 days 23 hours ago; it is offline right now.
Map and rules
Which map is active on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name of Name of Server as Shown on the Client Server List. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Name of Server as Shown on the Client Server List based?
There is no region published for Name of Server as Shown on the Client Server List. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 109.245.106.61:28015.
How reliable is Name of Server as Shown on the Client Server List, and is it currently online?
Name of Server as Shown on the Client Server List is offline at the moment, with the last sighting 29 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 September 2026.
On what Rust version does Name of Server as Shown on the Client Server List operate?
The version on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Name of Server as Shown on the Client Server List wipe, and at what times?
There are too few of Name of Server as Shown on the Client Server List's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 42 days 7 hours.
Server tags
Where does Name of Server as Shown on the Client Server List appear in Rust Wipe Tracker lists and filters?
You will find Name of Server as Shown on the Client Server List on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Name of Server as Shown on the Client Server List publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Name of Server as Shown on the Client Server List?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 109.245.106.61:28015.