Aperture_Game's testing server
Online 109.247.229.146:28015 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 16:36 UTC 16:36 UK · 6h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 27 Oct, 07:53 UTC 07:53 UK · 2d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2.4 days
- Players before
- 0
-
Thu 22 Oct, 18:44 UTC 19:44 UK · 7d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 36 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 71 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 30 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 74 / 700
- RustSpain.com | EU Main 293 / 310
Quick answers
From the figures on this page.
Player count
What is the ranking of Aperture_Game's testing server against other Rust servers?
A seven-day player-hours count places Aperture_Game's testing server at #13,581: the top 61% of every ranked server.
What is the current population on Aperture_Game's testing server?
Checking now: 0 players on 3 slots at Aperture_Game's testing server. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 0 players.
Rules and settings
Which map is active on Aperture_Game's testing server?
A procedural map, generated by the game, is what Aperture_Game's testing server runs.
Which settings and rules apply on Aperture_Game's testing server?
No gather rate appears in the name of Aperture_Game's testing server. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Aperture_Game's testing server based?
You will find no region published by Aperture_Game's testing server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 109.247.229.146:28015 is its address.
What is the uptime of Aperture_Game's testing server, and is it online?
You can find Aperture_Game's testing server online at present. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 19 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Aperture_Game's testing server using?
The version on Aperture_Game's testing server is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on Aperture_Game's testing server when wipe day arrives?
1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.
How often does Aperture_Game's testing server wipe, and at what times?
Aperture_Game's testing server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 6 hours.
Tags and filters
Where does Aperture_Game's testing server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Aperture_Game's testing server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.
What is the meaning of the server tags on Aperture_Game's testing server?
The game's server browser picks up these Aperture_Game's testing server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Aperture_Game's testing server?
Enter client.connect 109.247.229.146:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.