LocalTest
Offline 109.248.47.65:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 152 / 250
- Rustoria.co - EU East Long 121 / 200
- Rusty Moose |EU Main| 13 / 250
- Rustoria.co - EU Main 24 / 250
- Rustafied.com - EU Friday 12 / 100
- Rustoria.co - EU East Medium 26 / 200
Quick answers
From the figures on this page.
Player activity
Where does LocalTest place among Rust servers?
In the top 69% of all ranked servers sits LocalTest, at #15,349 on hours played over seven days.
What is the current population on LocalTest?
At the moment LocalTest is offline, having last been seen 6 days 9 hours ago. The seven-day average for this server is 0 players.
Rules and settings
Which map is active on LocalTest?
The map on LocalTest is procedural, produced by the game.
What settings and rules should you know for LocalTest?
No gather rate appears in the name of LocalTest. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of LocalTest?
No region is published by LocalTest. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 109.248.47.65:28015 is its address.
Is LocalTest up, and how good is its uptime?
Offline for now: LocalTest was last seen 6 days 9 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. 22 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is LocalTest using?
The version on LocalTest is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does LocalTest wipe? What schedule does it follow?
There are too few of LocalTest's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 6 days 16 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is LocalTest part of?
The Rust Wipe Tracker lists that include LocalTest are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on LocalTest?
The game's server browser picks up these LocalTest tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to LocalTest?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 109.248.47.65:28015.