rustdevserver
Offline 109.250.200.125:28505 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 152 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 98 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 238 / 700
- RustSpain.com | EU Main 347 / 350
Quick answers
From the figures on this page.
Player activity
What is the ranking of rustdevserver against other Rust servers?
In the top 54% of all ranked servers sits rustdevserver, at #12,115 on hours played over seven days.
Is rustdevserver busy at the moment?
The last sighting of rustdevserver was 41 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 21:00 UTC, averaging 1 players.
Server rules
Which settings and rules apply on rustdevserver?
You will not find a gather rate in the name of rustdevserver. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of rustdevserver?
There is no region published for rustdevserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 109.250.200.125:28505 is its address.
How reliable is rustdevserver, and is it currently online?
rustdevserver is offline at the moment, with the last sighting 41 hours ago. 0 of 24 hours were up in the last 1 full day, a 0% share. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.
What Rust version is rustdevserver using?
The version on rustdevserver is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does rustdevserver reset its map?
Its rhythm cannot yet be told: too few of rustdevserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 11 days 3 hours.
Tags and listings
Where does rustdevserver appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include rustdevserver are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on rustdevserver?
Read off the game's server browser, the tags for rustdevserver are: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): Slot count: 16; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join rustdevserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.250.200.125:28505.