rustdevserver
Offline 109.250.200.182:28505 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 181 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 314 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 68 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 35 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 46 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 87 / 100
Quick answers
From the figures on this page.
Population
Where does rustdevserver place among Rust servers?
In the top 59% of all ranked servers sits rustdevserver, at #13,013 on hours played over seven days.
How many players are on rustdevserver right now?
At the moment rustdevserver is offline, having last been seen 11 days 4 hours ago.
Map and rules
Which settings and rules apply on rustdevserver?
No gather rate appears in the name of rustdevserver. Up to 8 players can join a group, the default for the game. You get pve here, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does rustdevserver run from?
You will find no region published by rustdevserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 109.250.200.182:28505.
Is rustdevserver up, and how good is its uptime?
rustdevserver is offline at the moment, with the last sighting 11 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 October 2026.
On what Rust version does rustdevserver operate?
On Windows, rustdevserver runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does rustdevserver wipe? What schedule does it follow?
There are too few of rustdevserver's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 11 days 5 hours have passed since this world was made.
Tags and filters
Where does rustdevserver appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include rustdevserver are: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on rustdevserver?
gmrust (Game mode): Survival in standard Rust; mp16 (Max players): Slot count: 16; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^p (PvE): There's no player combat; the world itself is the threat; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags rustdevserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join rustdevserver?
Enter client.connect 109.250.200.182:28505 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.