My Server Name
Offline 109.252.161.134:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 22 Sep, 18:02 UTC 19:02 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 596 / 675
- Rustoria.co - EU East Long 379 / 525
- Rusty Moose |EU Main| 47 / 250
- Rustoria.co - EU Main 37 / 250
- Rustafied.com - EU Friday 133 / 200
- Rustoria.co - EU East Medium 153 / 300
Quick answers
From the figures on this page.
Population
What is the ranking of My Server Name against other Rust servers?
A seven-day player-hours count places My Server Name at #15,470: the top 67% of every ranked server.
Is My Server Name busy at the moment?
The last sighting of My Server Name was 35 days 22 hours ago; it is offline right now.
Map and rules
Which settings and rules apply on My Server Name?
No gather rate appears in the name of My Server Name. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of My Server Name?
You will find no region published by My Server Name. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 109.252.161.134:28015.
Is My Server Name up, and how good is its uptime?
The current status for My Server Name is offline, last seen 35 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 16 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My Server Name using?
Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What should you expect from wipe day on My Server Name?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does My Server Name reset its map?
Its rhythm cannot yet be told: too few of My Server Name's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 36 days 2 hours.
Tags and filters
Where does My Server Name appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Server Name are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Server Name?
gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags My Server Name publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join My Server Name?
Enter client.connect 109.252.161.134:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.