MyServerName
Offline 109.252.34.196:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 25 Sep, 18:12 UTC 19:12 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 260 / 300
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 31 / 250
- Rustoria.co - EU East Long 119 / 200
- Rustoria.co - EU East Medium 45 / 200
- Rustafied.com - EU Friday 49 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of MyServerName against other Rust servers?
In the top 61% of all ranked servers sits MyServerName, at #14,025 on hours played over seven days.
Is MyServerName busy at the moment?
The last sighting of MyServerName was 32 days 8 hours ago; it is offline right now.
Server rules
Which settings and rules apply on MyServerName?
No gather rate appears in the name of MyServerName. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is MyServerName based?
You will find no region published by MyServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 109.252.34.196:28015.
What is the uptime of MyServerName, and is it online?
Offline for now: MyServerName was last seen 32 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 September 2026.
What Rust version is MyServerName using?
Rust network protocol 2633 and build 165217 on Windows is what MyServerName runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does MyServerName handle its wipe days?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does MyServerName wipe? What schedule does it follow?
There are too few of MyServerName's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 32 days 8 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is MyServerName part of?
These Rust Wipe Tracker lists take MyServerName: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on MyServerName?
The game's server browser picks up these MyServerName tags: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to MyServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 109.252.34.196:28015.