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Network live 11,899 servers online 103,131 players aboard 371 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TEST

Offline 109.252.54.224:28015 checked 27d ago

teams off hardcore
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,343ranktop 67%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 00:01 UTC 01:01 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 18 Sep, 11:08 UTC 12:08 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 6
    Lasted
    13.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average 13 / 200
  2. [EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average 8 / 400
  3. Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average 2 / 75
  4. [US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average 3 / 400
  5. Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average 8 / 150
  6. Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average 7 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does TEST place among Rust servers?

In the top 67% of all ranked servers sits TEST, at #15,343 on hours played over seven days.

How many players are on TEST right now?

At the moment TEST is offline, having last been seen 27 days 17 hours ago.

Server rules

On what map does TEST take place?

A procedural map, generated by the game, is what TEST runs.

What settings and rules should you know for TEST?

The name of TEST gives no gather rate. The group limit goes unpublished. It runs hardcore, Facepunch's most punishing ruleset. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of TEST?

There is no region published for TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 109.252.54.224:28015 is its address.

Is TEST up, and how good is its uptime?

Offline for now: TEST was last seen 27 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is TEST using?

Rust network protocol 2634 and build 166494 on Windows is what TEST runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does TEST handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 6.

How often does TEST wipe, and at what times?

There are too few of TEST's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days 18 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is TEST part of?

These Rust Wipe Tracker lists take TEST: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore and it appears.

How should you read the tags on TEST?

The game's server browser picks up these TEST tags: gmhardcore (Game mode): Hardcore rules, which are harsher; mp10 (Max players): It holds 10 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join TEST?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.252.54.224:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp10
Max players It holds 10 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol Join only if your game runs protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.