nameserver
Offline 109.252.63.75:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 29 Sep, 12:01 UTC 13:01 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 353 / 350
- Rustoria.co - EU Main 16 / 250
- Rusty Moose |EU Main| 25 / 250
- Rustoria.co - EU East Long 173 / 225
- Rustoria.co - EU East Medium 93 / 225
- Rustafied.com - EU Friday 36 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of nameserver against other Rust servers?
Over the past seven days, nameserver has climbed to #15,210 for player hours, putting it in the top 64% of all ranked servers.
What is the current population on nameserver?
The last sighting of nameserver was 28 days 16 hours ago; it is offline right now.
Map and rules
Which settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of nameserver?
No region is published by nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 109.252.63.75:28015.
Is nameserver up, and how good is its uptime?
The current status for nameserver is offline, last seen 28 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 29 September 2026.
On what Rust version does nameserver operate?
On Windows, nameserver runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on nameserver?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does nameserver wipe, and at what times?
There are too few of nameserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 29 days 2 hours.
Tags and filters
Where does nameserver appear in Rust Wipe Tracker lists and filters?
You will find nameserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on nameserver?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags nameserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join nameserver?
Enter client.connect 109.252.63.75:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.