ZVO
Offline 109.252.65.66:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 3 Oct, 16:43 UTC 17:43 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 44 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 32 / 700
- RustSpain.com | EU Main 9 / 200
- CSL Scenery Budget Test 0 / 500
Quick answers
From the figures on this page.
Population
How does ZVO compare with other Rust servers in the rankings?
A seven-day player-hours count places ZVO at #13,916: the top 61% of every ranked server.
Is ZVO busy at the moment?
The last sighting of ZVO was 24 days 4 hours ago; it is offline right now.
Server rules
What is the current map on ZVO?
A procedural map, generated by the game, is what ZVO runs.
What are the rules on ZVO, and what settings does it run?
You will not find a gather rate in the name of ZVO. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
In which region is ZVO based?
You will find no region published by ZVO. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 109.252.65.66:28015.
What is the uptime of ZVO, and is it online?
Offline for now: ZVO was last seen 24 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 28 September 2026.
What Rust version is ZVO using?
Rust network protocol 2634 and build 166652 on Windows is what ZVO runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on ZVO when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak.
When does ZVO wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of ZVO's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 24 days 8 hours.
Server tags
Where does ZVO appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ZVO are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on ZVO?
gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags ZVO publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join ZVO?
Enter client.connect 109.252.65.66:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.