Skip to the page
Network live 11,791 servers online 65,961 players aboard 126 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SAKUTIDE RUST | x0.5/x1 | WEEKLY

Online 109.254.23.88:28015 checked 9m ago

0.5x moddedcarbon
Tracking number · connect
Wipe progress · wiped 3h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 50 players now 2% full
07-day averagepeak 1
#5,698ranktop 26%
3h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75123:0006:0012:0019:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0006:0012:0019:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 28 Oct, 16:10 UTC 16:10 UK · 5h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 22 Oct, 19:47 UTC 20:47 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.8 days
    Players before
    0
  3. Tue 20 Oct, 18:20 UTC 19:20 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 89 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 124 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 96 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average 79 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 25 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 18 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does SAKUTIDE RUST | x0.5/x1 | WEEKLY compare with other Rust servers in the rankings?

A seven-day player-hours count places SAKUTIDE RUST | x0.5/x1 | WEEKLY at #5,698: the top 26% of every ranked server.

How many players are on SAKUTIDE RUST | x0.5/x1 | WEEKLY right now?

At the moment 1 players are on SAKUTIDE RUST | x0.5/x1 | WEEKLY, which has 50 slots. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 09:00 UTC, averaging 1 players.

Map and rules

On what map does SAKUTIDE RUST | x0.5/x1 | WEEKLY take place?

Generated by the game with seed 281026, the procedural map on SAKUTIDE RUST | x0.5/x1 | WEEKLY is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for SAKUTIDE RUST | x0.5/x1 | WEEKLY?

You get 0.5x gather on SAKUTIDE RUST | x0.5/x1 | WEEKLY, going by its name. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

About the server

What location does SAKUTIDE RUST | x0.5/x1 | WEEKLY run from?

You will find no region published by SAKUTIDE RUST | x0.5/x1 | WEEKLY. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 109.254.23.88:28015.

What is the performance like on SAKUTIDE RUST | x0.5/x1 | WEEKLY?

Server fps over the last 48 hours averaged 228; the lowest was 183. The world held as many as 95,096 entities: buildings, deployables and the rest. Memory use peaked at 2,132 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is SAKUTIDE RUST | x0.5/x1 | WEEKLY up, and how good is its uptime?

SAKUTIDE RUST | x0.5/x1 | WEEKLY is up and online at the moment. About 1 hours ago is when it last restarted, judged by the uptime it gives. It was up 112 of 168 hours over the last 7 full days, 67% of the time. It was first seen by Rust Wipe Tracker on 20 October 2026.

On what Rust version does SAKUTIDE RUST | x0.5/x1 | WEEKLY operate?

On Windows, SAKUTIDE RUST | x0.5/x1 | WEEKLY runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does SAKUTIDE RUST | x0.5/x1 | WEEKLY handle its wipe days?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

On what schedule does SAKUTIDE RUST | x0.5/x1 | WEEKLY reset its map?

No next wipe can be predicted for SAKUTIDE RUST | x0.5/x1 | WEEKLY, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 3 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is SAKUTIDE RUST | x0.5/x1 | WEEKLY part of?

The Rust Wipe Tracker lists that include SAKUTIDE RUST | x0.5/x1 | WEEKLY are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on SAKUTIDE RUST | x0.5/x1 | WEEKLY?

Read off the game's server browser, the tags for SAKUTIDE RUST | x0.5/x1 | WEEKLY are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to SAKUTIDE RUST | x0.5/x1 | WEEKLY?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.254.23.88:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.