My Test Rust Server
Offline 109.255.230.171:28015 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 356 / 400
- Rustoria.co - EU East Long 450 / 500
- Rusty Moose |EU Main| 977 / 1000
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU Main 985 / 1000
- Rustoria.co - US Main 32 / 250
Quick answers
From the figures on this page.
Player count
Where does My Test Rust Server place among Rust servers?
Over the past seven days, My Test Rust Server has climbed to #13,764 for player hours, putting it in the top 62% of all ranked servers.
What is the current population on My Test Rust Server?
At the moment My Test Rust Server is offline, having last been seen 22 days 18 hours ago.
Map and rules
On what map does My Test Rust Server take place?
The game generates the procedural map that My Test Rust Server runs.
Which settings and rules apply on My Test Rust Server?
No gather rate appears in the name of My Test Rust Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of My Test Rust Server?
You will find no region published by My Test Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 109.255.230.171:28015.
How reliable is My Test Rust Server, and is it currently online?
My Test Rust Server is offline at the moment, with the last sighting 22 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.
On what Rust version does My Test Rust Server operate?
The version on My Test Rust Server is Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does My Test Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of My Test Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 22 days 19 hours.
Tags and filters
Where does My Test Rust Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Test Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on My Test Rust Server?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags My Test Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to My Test Rust Server?
Enter client.connect 109.255.230.171:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.