Rust Testserver Lokal
Offline 109.41.112.110:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 28 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 31 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 14 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 2 / 1000
Quick answers
From the figures on this page.
Player activity
How does Rust Testserver Lokal compare with other Rust servers in the rankings?
In the top 61% of all ranked servers sits Rust Testserver Lokal, at #13,283 on hours played over seven days.
How many players are on Rust Testserver Lokal right now?
The last sighting of Rust Testserver Lokal was 16 days 3 hours ago; it is offline right now.
Server rules
What is the current map on Rust Testserver Lokal?
A procedural map, generated by the game, is what Rust Testserver Lokal runs.
Which settings and rules apply on Rust Testserver Lokal?
No gather rate appears in the name of Rust Testserver Lokal. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Rust Testserver Lokal run from?
You will find no region published by Rust Testserver Lokal. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 109.41.112.110:28015.
What is the uptime of Rust Testserver Lokal, and is it online?
Offline for now: Rust Testserver Lokal was last seen 16 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 12 October 2026.
What Rust version is Rust Testserver Lokal using?
Rust network protocol 2634 and build 167584 on Windows is what Rust Testserver Lokal runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does Rust Testserver Lokal wipe, and at what times?
To tell its rhythm we would need more of Rust Testserver Lokal's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 22 days 6 hours have passed since this world was made.
Tags and listings
Where does Rust Testserver Lokal appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Rust Testserver Lokal are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Testserver Lokal?
Read off the game's server browser, the tags for Rust Testserver Lokal are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Rust Testserver Lokal?
Enter client.connect 109.41.112.110:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.