[DEV] Blackout Monument Event Testserver
Offline 109.41.177.32:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 98 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 101 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 87 / 700
- RustSpain.com | EU Main 29 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 21 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of [DEV] Blackout Monument Event Testserver against other Rust servers?
Over the past seven days, [DEV] Blackout Monument Event Testserver has climbed to #15,339 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on [DEV] Blackout Monument Event Testserver?
At the moment [DEV] Blackout Monument Event Testserver is offline, having last been seen 5 days 4 hours ago. Averaged over the past week: 0 players.
Rules and settings
What is the current map on [DEV] Blackout Monument Event Testserver?
The game generates the procedural map that [DEV] Blackout Monument Event Testserver runs.
Which settings and rules apply on [DEV] Blackout Monument Event Testserver?
The name of [DEV] Blackout Monument Event Testserver gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Operator and location
What is the location of [DEV] Blackout Monument Event Testserver?
You will find no region published by [DEV] Blackout Monument Event Testserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 109.41.177.32:28015.
What is the uptime of [DEV] Blackout Monument Event Testserver, and is it online?
[DEV] Blackout Monument Event Testserver is offline at the moment, with the last sighting 5 days 4 hours ago. 0% is the uptime for the last 4 full days, up for 0 of 96 hours. It was first seen by Rust Wipe Tracker on 23 October 2026.
On what Rust version does [DEV] Blackout Monument Event Testserver operate?
Rust network protocol 2634 and build 167781 on Windows is what [DEV] Blackout Monument Event Testserver runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does [DEV] Blackout Monument Event Testserver wipe, and at what times?
There are too few of [DEV] Blackout Monument Event Testserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 7 days 23 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is [DEV] Blackout Monument Event Testserver part of?
You will find [DEV] Blackout Monument Event Testserver on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on [DEV] Blackout Monument Event Testserver?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags [DEV] Blackout Monument Event Testserver publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join [DEV] Blackout Monument Event Testserver?
Enter client.connect 109.41.177.32:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.