[DEV] Blackout Monument Event Testserver
Offline 109.41.178.241:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 117 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 119 / 225
- RustSpain.com | EU Main 29 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 113 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 35 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of [DEV] Blackout Monument Event Testserver against other Rust servers?
A seven-day player-hours count places [DEV] Blackout Monument Event Testserver at #15,404: the top 69% of every ranked server.
How many players are on [DEV] Blackout Monument Event Testserver right now?
At the moment [DEV] Blackout Monument Event Testserver is offline, having last been seen 6 days 3 hours ago. For the last seven days the average player count was 0.
Map and rules
On what map does [DEV] Blackout Monument Event Testserver take place?
The game generates the procedural map that [DEV] Blackout Monument Event Testserver runs.
What settings and rules should you know for [DEV] Blackout Monument Event Testserver?
No gather rate appears in the name of [DEV] Blackout Monument Event Testserver. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, the anti-cheat from Valve, is not active.
About the server
What is the location of [DEV] Blackout Monument Event Testserver?
You will find no region published by [DEV] Blackout Monument Event Testserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 109.41.178.241:28015 is its address.
Is [DEV] Blackout Monument Event Testserver up, and how good is its uptime?
Offline for now: [DEV] Blackout Monument Event Testserver was last seen 6 days 3 hours ago. 0% is the uptime for the last 5 full days, up for 0 of 120 hours. 21 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [DEV] Blackout Monument Event Testserver operate?
Rust network protocol 2634 and build 167781 on Windows is what [DEV] Blackout Monument Event Testserver runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does [DEV] Blackout Monument Event Testserver wipe? What schedule does it follow?
There are too few of [DEV] Blackout Monument Event Testserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 6 days 23 hours.
Server tags
Where does [DEV] Blackout Monument Event Testserver appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [DEV] Blackout Monument Event Testserver: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on [DEV] Blackout Monument Event Testserver?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags [DEV] Blackout Monument Event Testserver publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to [DEV] Blackout Monument Event Testserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 109.41.178.241:28015.