DeadMan Server
Offline 109.49.103.164:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 533 / 575
- Rustoria.co - EU East Long 360 / 400
- Rusty Moose |EU Main| 43 / 250
- Rustoria.co - EU Main 39 / 250
- Rustafied.com - EU Friday 119 / 150
- Rustoria.co - EU East Medium 129 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of DeadMan Server against other Rust servers?
Over the past seven days, DeadMan Server has climbed to #15,136 for player hours, putting it in the top 69% of all ranked servers.
Is DeadMan Server busy at the moment?
At the moment DeadMan Server is offline, having last been seen 17 days 7 hours ago.
Rules and settings
Which map is active on DeadMan Server?
The game generates the procedural map that DeadMan Server runs.
Which settings and rules apply on DeadMan Server?
The name of DeadMan Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does DeadMan Server run from?
No region is published by DeadMan Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 109.49.103.164:28015.
Is DeadMan Server up, and how good is its uptime?
DeadMan Server is offline at the moment, with the last sighting 17 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 8 October 2026.
On what Rust version does DeadMan Server operate?
The version on DeadMan Server is Rust network protocol 2634 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does DeadMan Server reset its map?
There are too few of DeadMan Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 20 days.
Server tags
Where does DeadMan Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take DeadMan Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on DeadMan Server?
The game's server browser picks up these DeadMan Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join DeadMan Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.49.103.164:28015.