testserver
Offline EU 109.71.246.209:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU, and #531 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 10:00 UTC · 10:00 UK, in 6d 4h.
Weekly: 7 days after its last wipeWipes
every wipe as a delivery, newest first-
Wed 4 Nov, 10:00 UTC10:00 UK · in 6d 4hNext wipe expected · weekly: 7 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
Where does testserver place among Rust servers?
On player hours over the last seven days, testserver ranks #15,144 overall and #2,594 in Europe, in the top 70% of all ranked servers. In the trio group it ranks #531.
How many players are on testserver right now?
The last sighting of testserver was 13 days 17 hours ago; it is offline right now.
Map and rules
Which settings and rules apply on testserver?
You will not find a gather rate in the name of testserver. The cap on a group is 3 players (trio). survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is testserver based?
Its EU tag puts testserver in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 109.71.246.209:28015.
How reliable is testserver, and is it currently online?
Offline for now: testserver was last seen 13 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.
What Rust version is testserver using?
On Windows, testserver runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does testserver wipe, and at what times?
This next-wipe estimate for testserver is based on weekly: 7 days after its last wipe. Due on Wednesday 4 November at 10:00 UTC: its next wipe. 14 days 19 hours have passed since this world was made. Its tags give a wipe schedule of once a week.
Tags and filters
On Rust Wipe Tracker, which lists and filters is testserver part of?
You will find testserver on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers and Trio Rust servers, max team of 3. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
How should you read the tags on testserver?
The game's server browser picks up these testserver tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts3 (Group limit): Team size caps at 3; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it appears under Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join testserver?
Enter client.connect 109.71.246.209:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.