Name of Server as Shown on the Client Server List
Offline 109.81.113.170:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 113 / 250
- Rustoria.co - EU East Long 145 / 200
- Rusty Moose |EU Main| 501 / 575
- Rustafied.com - EU Friday 27 / 100
- Rustoria.co - EU Main 588 / 650
- Rustoria.co - EU East Medium 474 / 525
Quick answers
From the figures on this page.
Population
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
A seven-day player-hours count places Name of Server as Shown on the Client Server List at #13,223: the top 58% of every ranked server.
How many players are on Name of Server as Shown on the Client Server List right now?
The last sighting of Name of Server as Shown on the Client Server List was 38 days 7 hours ago; it is offline right now.
Rules and settings
On what map does Name of Server as Shown on the Client Server List take place?
The map on Name of Server as Shown on the Client Server List is procedural, produced by the game.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Name of Server as Shown on the Client Server List?
There is no region published for Name of Server as Shown on the Client Server List. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 109.81.113.170:28015.
Is Name of Server as Shown on the Client Server List up, and how good is its uptime?
The current status for Name of Server as Shown on the Client Server List is offline, last seen 38 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 21 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Name of Server as Shown on the Client Server List using?
Rust network protocol 2633 and build 163207 on Windows is what Name of Server as Shown on the Client Server List runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Name of Server as Shown on the Client Server List wipe, and at what times?
To tell its rhythm we would need more of Name of Server as Shown on the Client Server List's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 54 days 12 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Name of Server as Shown on the Client Server List part of?
You will find Name of Server as Shown on the Client Server List on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Name of Server as Shown on the Client Server List publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Name of Server as Shown on the Client Server List?
Enter client.connect 109.81.113.170:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.