Mylocal Server
Offline 109.81.23.136:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 155 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 190 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 120 / 700
- RustSpain.com | EU Main 10 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 51 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Mylocal Server place among Rust servers?
In the top – of all ranked servers sits Mylocal Server, at #15,468 on hours played over seven days.
Is Mylocal Server busy at the moment?
The last sighting of Mylocal Server was 42 days 23 hours ago; it is offline right now.
Map and rules
Which map is active on Mylocal Server?
A procedural map, generated by the game, is what Mylocal Server runs.
What settings and rules should you know for Mylocal Server?
No gather rate appears in the name of Mylocal Server. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What location does Mylocal Server run from?
You will find no region published by Mylocal Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 109.81.23.136:28015.
Is Mylocal Server up, and how good is its uptime?
The current status for Mylocal Server is offline, last seen 42 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 14 September 2026.
On what Rust version does Mylocal Server operate?
Rust network protocol 2633 and build 163794 on Windows is what Mylocal Server runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does Mylocal Server wipe, and at what times?
To tell its rhythm we would need more of Mylocal Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 44 days 18 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Mylocal Server part of?
The Rust Wipe Tracker lists that include Mylocal Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Mylocal Server?
Read off the game's server browser, the tags for Mylocal Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Mylocal Server?
Enter client.connect 109.81.23.136:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.