Mylocal Server
Offline 109.81.24.169:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 144 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 185 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 16 / 1000
Quick answers
From the figures on this page.
Population
How does Mylocal Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Mylocal Server at #13,004: the top – of every ranked server.
Is Mylocal Server busy at the moment?
At the moment Mylocal Server is offline, having last been seen 45 days 13 hours ago.
Map and rules
On what map does Mylocal Server take place?
A procedural map, generated by the game, is what Mylocal Server runs.
What are the rules on Mylocal Server, and what settings does it run?
The name of Mylocal Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Mylocal Server?
There is no region published for Mylocal Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 109.81.24.169:28015.
Is Mylocal Server up, and how good is its uptime?
Mylocal Server is offline at the moment, with the last sighting 45 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Mylocal Server using?
The version on Mylocal Server is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Mylocal Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Mylocal Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 45 days 18 hours have passed since this world was made.
Server tags
Where does Mylocal Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Mylocal Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Mylocal Server?
Read off the game's server browser, the tags for Mylocal Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Mylocal Server?
Enter client.connect 109.81.24.169:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.