Development Server
Offline 109.89.222.238:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 355 / 400
- Rustoria.co - EU East Long 327 / 350
- Rusty Moose |EU Main| 35 / 250
- Rustoria.co - EU Main 33 / 250
- Rustafied.com - EU Friday 50 / 100
- Rustoria.co - EU East Medium 171 / 200
Quick answers
From the figures on this page.
Player count
Where does Development Server place among Rust servers?
Over the past seven days, Development Server has climbed to #15,335 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on Development Server?
At the moment Development Server is offline, having last been seen 6 days 1 hours ago. Averaged over the past week: 0 players.
Rules and settings
What is the current map on Development Server?
The game generates the procedural map that Development Server runs.
Which settings and rules apply on Development Server?
The name of Development Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Development Server based?
There is no region published for Development Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 109.89.222.238:28015.
Is Development Server up, and how good is its uptime?
The current status for Development Server is offline, last seen 6 days 1 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 23 October 2026.
What Rust version is Development Server using?
On Windows, Development Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Development Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Development Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 6 days 1 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Development Server part of?
These Rust Wipe Tracker lists take Development Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Development Server?
The game's server browser picks up these Development Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Development Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.89.222.238:28015.