Distorted - PVE 3X - Events and Raidable Bases - Biweekly
Online EA 110.235.108.197:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 14:38 UTC · 14:38 UK, in 1h.
Its biweekly schedule tag · low confidenceComing wipes
- 1hThu 29 Oct, 14:38 UTC14:38 UK
- 7d 5hThu 5 Nov, 19:00 UTC19:00 UKFW
- 14d 1hThu 12 Nov, 14:38 UTC14:38 UK
- 28d 1hThu 26 Nov, 14:38 UTC14:38 UK
- 35d 5hThu 3 Dec, 19:00 UTC19:00 UKFW
- 42d 1hThu 10 Dec, 14:38 UTC14:38 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 14:38 UTC14:38 UK · in 1hNext wipe expected · its biweekly schedule tag
-
Thu 15 Oct, 14:38 UTC 15:38 UK · 13d agoWipe delivered
- Peak
- 23
- Crowd
- –
- Lasted
- running
- Players before
- 7
-
Thu 1 Oct, 18:40 UTC FW 19:40 UK · 27d agoForce wipe delivered
- Peak
- 14
- Crowd
- held half
- Lasted
- 13.8 days
- Players before
- 1
-
Fri 18 Sep, 00:10 UTC 01:10 UK · 41d agoWipe delivered
- Peak
- 16
- Crowd
- halved by day 8
- Lasted
- 13.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How does Distorted - PVE 3X - Events and Raidable Bases - Biweekly compare with other Rust servers in the rankings?
Ranked #1,232 on player hours over the last seven days, Distorted - PVE 3X - Events and Raidable Bases - Biweekly is #125 in Asia and in the top 6% of all ranked servers.
What is the current population on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Checking now: 1 players on 200 slots at Distorted - PVE 3X - Events and Raidable Bases - Biweekly. The seven-day figures show an average of 6 players and a peak of 24. Over the last 48 hours, the peak hour came at 15:00 UTC with an average of 13 players.
Rules and settings
What is the current map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
The game generates the procedural map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly at size 4,250 with seed 1289664801. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Distorted - PVE 3X - Events and Raidable Bases - Biweekly, and what settings does it run?
The name of Distorted - PVE 3X - Events and Raidable Bases - Biweekly announces 3x gathering. Up to 8 players can join a group, the default for the game. You get pve here, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Distorted - PVE 3X - Events and Raidable Bases - Biweekly based?
The EA tag is how Distorted - PVE 3X - Events and Raidable Bases - Biweekly lists its location: Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 110.235.108.197:28015.
How smoothly does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run?
Averaged over the last 48 hours, server fps was 207, with a low of 138. The world held as many as 159,026 entities: buildings, deployables and the rest. 4,979 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly up, and how good is its uptime?
Distorted - PVE 3X - Events and Raidable Bases - Biweekly is up and online at the moment. Its reported uptime suggests a restart roughly 5 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Distorted - PVE 3X - Events and Raidable Bases - Biweekly operate?
Rust network protocol 2635 and build 168909 on Windows is what Distorted - PVE 3X - Events and Raidable Bases - Biweekly runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
18 players is the average peak across its recent wipes. 46 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. Where that did not hold, it dropped below half by day 8.
When does Distorted - PVE 3X - Events and Raidable Bases - Biweekly wipe? What schedule does it follow?
Since the record holds too few of Distorted - PVE 3X - Events and Raidable Bases - Biweekly's wipes to confirm the schedule, the prediction goes by its tag. Due on Thursday 29 October at 14:38 UTC: its next wipe. The world it is running was made 13 days 22 hours. In its tags it posts a wipe every two weeks.
Tags and filters
Where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Distorted - PVE 3X - Events and Raidable Bases - Biweekly are: 3x Rust servers, Modded Rust servers and Best Rust PvE servers. On the server list, apply Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x and it appears.
How should you read the tags on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
gmrust (Game mode): Standard Rust survival is the game mode here; mp200 (Max players): Slot count: 200; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): In the server browser it appears under East Asia are the tags Distorted - PVE 3X - Events and Raidable Bases - Biweekly publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Enter client.connect 110.235.108.197:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/R4DsthDNr.
