Local_Offline_Server
Offline 110.53.234.92:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 410 / 500
- Rustoria.co - EU East Long 274 / 300
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 76 / 100
- Rustoria.co - EU East Medium 92 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Local_Offline_Server against other Rust servers?
Over the past seven days, Local_Offline_Server has climbed to #12,918 for player hours, putting it in the top – of all ranked servers.
What is the current population on Local_Offline_Server?
The last sighting of Local_Offline_Server was 44 days 12 hours ago; it is offline right now.
Rules and settings
Which map is active on Local_Offline_Server?
The game generates the procedural map that Local_Offline_Server runs.
Which settings and rules apply on Local_Offline_Server?
The name of Local_Offline_Server gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.
Server details
What location does Local_Offline_Server run from?
No region is published by Local_Offline_Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 110.53.234.92:28015 is its address.
How reliable is Local_Offline_Server, and is it currently online?
Offline for now: Local_Offline_Server was last seen 44 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 14 September 2026.
What Rust version is Local_Offline_Server using?
The version on Local_Offline_Server is Rust network protocol 2633 and build 163794, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Local_Offline_Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Local_Offline_Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 44 days 14 hours.
Server tags
Where does Local_Offline_Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local_Offline_Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Local_Offline_Server?
Read off the game's server browser, the tags for Local_Offline_Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Local_Offline_Server?
Enter client.connect 110.53.234.92:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.