**/*2634
Online 111.228.22.153:28026 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in, with 1 in the queue.
Wipes
every wipe as a delivery, newest first-
Mon 26 Oct, 07:02 UTC 07:02 UK · 2d agoWipe delivered
- Peak
- 2 +1 queue
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 25 Oct, 07:41 UTC 07:41 UK · 3d agoWipe delivered
- Peak
- 2 +1 queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Sat 24 Oct, 06:30 UTC 07:30 UK · 4d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Thu 22 Oct, 11:52 UTC 12:52 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 187 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 152 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 136 / 700
- RustSpain.com | EU Main 14 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 44 / 1000
Quick answers
From the figures on this page.
Player activity
How does **/*2634 compare with other Rust servers in the rankings?
Over the past seven days, **/*2634 has climbed to #5,783 for player hours, putting it in the top 26% of all ranked servers.
How many players are on **/*2634 right now?
The current player count on **/*2634 is 0. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 14:00 UTC, averaging 2 players.
Map and rules
On what map does **/*2634 take place?
The game generates the procedural map that **/*2634 runs.
What settings and rules should you know for **/*2634?
The name of **/*2634 gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Operator and location
In which region is **/*2634 based?
No region is published by **/*2634. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 111.228.22.153:28026 is its address.
Is **/*2634 up, and how good is its uptime?
**/*2634 is up and online at the moment. It was up 64 of 144 hours over the last 6 full days, 44% of the time. The first sighting of it by Rust Wipe Tracker came on 21 October 2026.
On what Rust version does **/*2634 operate?
On Windows, **/*2634 runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on **/*2634 when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. With 1 more in the queue, the latest wipe peaked 6 hours in.
How often does **/*2634 wipe, and at what times?
No next wipe can be predicted for **/*2634, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 2 days 5 hours.
Tags and filters
Where does **/*2634 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take **/*2634: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on **/*2634?
gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags **/*2634 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join **/*2634?
Enter client.connect 111.228.22.153:28026 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.