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Network live 11,736 servers online 71,890 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

**/*2634

Online 111.228.22.153:28026 checked 9m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ ? players now
07-day averagepeak 2
#5,783ranktop 26%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5213:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in, with 1 in the queue.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 07:02 UTC 07:02 UK · 2d ago
    Wipe delivered
    Peak
    2 +1 queue
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 25 Oct, 07:41 UTC 07:41 UK · 3d ago
    Wipe delivered
    Peak
    2 +1 queue
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  3. Sat 24 Oct, 06:30 UTC 07:30 UK · 4d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  4. Thu 22 Oct, 11:52 UTC 12:52 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 187 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 133 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 152 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 136 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 14 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 44 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does **/*2634 compare with other Rust servers in the rankings?

Over the past seven days, **/*2634 has climbed to #5,783 for player hours, putting it in the top 26% of all ranked servers.

How many players are on **/*2634 right now?

The current player count on **/*2634 is 0. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 14:00 UTC, averaging 2 players.

Map and rules

On what map does **/*2634 take place?

The game generates the procedural map that **/*2634 runs.

What settings and rules should you know for **/*2634?

The name of **/*2634 gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.

Operator and location

In which region is **/*2634 based?

No region is published by **/*2634. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 111.228.22.153:28026 is its address.

Is **/*2634 up, and how good is its uptime?

**/*2634 is up and online at the moment. It was up 64 of 144 hours over the last 6 full days, 44% of the time. The first sighting of it by Rust Wipe Tracker came on 21 October 2026.

On what Rust version does **/*2634 operate?

On Windows, **/*2634 runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on **/*2634 when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. With 1 more in the queue, the latest wipe peaked 6 hours in.

How often does **/*2634 wipe, and at what times?

No next wipe can be predicted for **/*2634, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 2 days 5 hours.

Tags and filters

Where does **/*2634 appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take **/*2634: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on **/*2634?

gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags **/*2634 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join **/*2634?

Enter client.connect 111.228.22.153:28026 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players The server has 0 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.