Private PVE Server
Offline 111.33.199.185:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly 61 / 200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 25 / 200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 24 / 200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 15 / 150
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 4 / 200
- JP RustPvE kokuu Server No kill No raid beeginner 2 / 200
Quick answers
From the figures on this page.
Population
How does Private PVE Server compare with other Rust servers in the rankings?
Over the past seven days, Private PVE Server has climbed to #12,206 for player hours, putting it in the top 53% of all ranked servers.
Is Private PVE Server busy at the moment?
At the moment Private PVE Server is offline, having last been seen 34 days 8 hours ago.
Server rules
Which map is active on Private PVE Server?
The map on Private PVE Server is procedural, produced by the game.
Which settings and rules apply on Private PVE Server?
No gather rate appears in the name of Private PVE Server. 8 players is the group limit, since the game's default applies. pve is the mode, fighting between players is off. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Private PVE Server run from?
You will find no region published by Private PVE Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 111.33.199.185:28015.
What is the uptime of Private PVE Server, and is it online?
The current status for Private PVE Server is offline, last seen 34 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 25 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Private PVE Server operate?
On Windows, Private PVE Server runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Private PVE Server reset its map?
There are too few of Private PVE Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 34 days 8 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Private PVE Server part of?
These Rust Wipe Tracker lists take Private PVE Server: Rust community servers, unmodded and Best Rust PvE servers. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Private PVE Server?
Read off the game's server browser, the tags for Private PVE Server are: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Private PVE Server?
Enter client.connect 111.33.199.185:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.