Plugin Test Server
Offline 111.90.47.105:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 138 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 148 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 116 / 700
- RustSpain.com | EU Main 34 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 35 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Plugin Test Server place among Rust servers?
Over the past seven days, Plugin Test Server has climbed to #6,939 for player hours, putting it in the top 31% of all ranked servers.
Is Plugin Test Server busy at the moment?
At the moment Plugin Test Server is offline, having last been seen 38 hours ago. Averaged over the past week: 1 players, peaking at 2. The busiest hour over the last 48 hours was 05:00 UTC, averaging 2 players.
Server rules
Which map is active on Plugin Test Server?
The game generates the procedural map that Plugin Test Server runs.
What settings and rules should you know for Plugin Test Server?
You will not find a gather rate in the name of Plugin Test Server. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does Plugin Test Server run from?
No region is published by Plugin Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 111.90.47.105:28015 is its address.
What is the uptime of Plugin Test Server, and is it online?
Offline for now: Plugin Test Server was last seen 38 hours ago. 21% is the uptime for the last 7 full days, up for 36 of 168 hours. 16 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Plugin Test Server using?
On Windows, Plugin Test Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Plugin Test Server reset its map?
To tell its rhythm we would need more of Plugin Test Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 12 days 17 hours have passed since this world was made.
Server tags
Where does Plugin Test Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Plugin Test Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Plugin Test Server?
The game's server browser picks up these Plugin Test Server tags: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Plugin Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 111.90.47.105:28015.