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Network live 11,615 servers online 32,207 players aboard 66 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Staging Test Server

Offline 112.213.227.27:28015 checked 25d ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,003ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 13:39 UTC 14:39 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average 164 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 148 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 20 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 16 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 64 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does Staging Test Server compare with other Rust servers in the rankings?

In the top 70% of all ranked servers sits Staging Test Server, at #16,003 on hours played over seven days.

How many players are on Staging Test Server right now?

At the moment Staging Test Server is offline, having last been seen 25 days 19 hours ago.

Server rules

On what map does Staging Test Server take place?

The game generates the procedural map that Staging Test Server runs.

What settings and rules should you know for Staging Test Server?

The name of Staging Test Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Staging Test Server run from?

There is no region published for Staging Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 112.213.227.27:28015 is its address.

Is Staging Test Server up, and how good is its uptime?

The current status for Staging Test Server is offline, last seen 25 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 26 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Staging Test Server using?

The version on Staging Test Server is Rust network protocol 2634 and build 166493, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on Staging Test Server?

1 players is the average peak across its recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.

When does Staging Test Server wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Staging Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 16 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Staging Test Server part of?

The Rust Wipe Tracker lists that include Staging Test Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Staging Test Server?

Read off the game's server browser, the tags for Staging Test Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Staging Test Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 112.213.227.27:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166493
Build The game build is 166493.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.