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Network live 11,656 servers online 45,182 players aboard 108 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Mac Rust - Faster Nights

Offline 114.122.167.153:28025 checked 3d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
17-day averagepeak 1
#8,537ranktop 38%
10d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average 30 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 43 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 33 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 9 / 200
  6. CSL Scenery Budget Testgroups of 8+ · 85 on average 0 / 500
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Mac Rust - Faster Nights against other Rust servers?

In the top 38% of all ranked servers sits Mac Rust - Faster Nights, at #8,537 on hours played over seven days.

What is the current population on Mac Rust - Faster Nights?

At the moment Mac Rust - Faster Nights is offline, having last been seen 3 days 16 hours ago. Averaged over the past week: 1 players, peaking at 1.

Rules and settings

What is the current map on Mac Rust - Faster Nights?

The game generates the procedural map that Mac Rust - Faster Nights runs.

What settings and rules should you know for Mac Rust - Faster Nights?

You will not find a gather rate in the name of Mac Rust - Faster Nights. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Mac Rust - Faster Nights run from?

There is no region published for Mac Rust - Faster Nights. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 114.122.167.153:28025.

What is the uptime of Mac Rust - Faster Nights, and is it online?

The current status for Mac Rust - Faster Nights is offline, last seen 3 days 16 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. 24 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Mac Rust - Faster Nights operate?

The version on Mac Rust - Faster Nights is Rust network protocol 2635 and build 167398, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

On what schedule does Mac Rust - Faster Nights reset its map?

There are too few of Mac Rust - Faster Nights's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 10 days 13 hours.

Tags and listings

Where does Mac Rust - Faster Nights appear in Rust Wipe Tracker lists and filters?

You will find Mac Rust - Faster Nights on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on Mac Rust - Faster Nights?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Mac Rust - Faster Nights publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Mac Rust - Faster Nights?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 114.122.167.153:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.