Mac Rust - Faster Nights
Offline 114.122.167.164:28025 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player count
How does Mac Rust - Faster Nights compare with other Rust servers in the rankings?
In the top 61% of all ranked servers sits Mac Rust - Faster Nights, at #13,650 on hours played over seven days.
What is the current population on Mac Rust - Faster Nights?
At the moment Mac Rust - Faster Nights is offline, having last been seen 4 days 7 hours ago. Averaged over the past week: 0 players, peaking at 1.
Map and rules
On what map does Mac Rust - Faster Nights take place?
The game generates the procedural map that Mac Rust - Faster Nights runs.
What settings and rules should you know for Mac Rust - Faster Nights?
The name of Mac Rust - Faster Nights gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Mac Rust - Faster Nights based?
There is no region published for Mac Rust - Faster Nights. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 114.122.167.164:28025.
What is the uptime of Mac Rust - Faster Nights, and is it online?
Offline for now: Mac Rust - Faster Nights was last seen 4 days 7 hours ago. 0% is the uptime for the last 3 full days, up for 0 of 72 hours. It was first seen by Rust Wipe Tracker on 24 October 2026.
On what Rust version does Mac Rust - Faster Nights operate?
Rust network protocol 2635 and build 167398 on Linux is what Mac Rust - Faster Nights runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Mac Rust - Faster Nights wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Mac Rust - Faster Nights's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 4 days 8 hours have passed since this world was made.
Tags and filters
Where does Mac Rust - Faster Nights appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Mac Rust - Faster Nights: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on Mac Rust - Faster Nights?
Read off the game's server browser, the tags for Mac Rust - Faster Nights are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Mac Rust - Faster Nights?
Enter client.connect 114.122.167.164:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.