Daedalus Local Verification
Offline 114.177.122.3:28215 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 184 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 86 / 700
- RustSpain.com | EU Main 28 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 265 / 700
Quick answers
From the figures on this page.
Player activity
What is the ranking of Daedalus Local Verification against other Rust servers?
A seven-day player-hours count places Daedalus Local Verification at #16,966: the top 71% of every ranked server.
Is Daedalus Local Verification busy at the moment?
At the moment Daedalus Local Verification is offline, having last been seen 30 days 19 hours ago.
Rules and settings
On what map does Daedalus Local Verification take place?
The map on Daedalus Local Verification is procedural, produced by the game.
Which settings and rules apply on Daedalus Local Verification?
No gather rate appears in the name of Daedalus Local Verification. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Daedalus Local Verification based?
You will find no region published by Daedalus Local Verification. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 114.177.122.3:28215.
Is Daedalus Local Verification up, and how good is its uptime?
Daedalus Local Verification is offline at the moment, with the last sighting 30 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 28 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Daedalus Local Verification using?
On Windows, Daedalus Local Verification runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does Daedalus Local Verification reset its map?
There are too few of Daedalus Local Verification's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 33 days 4 hours.
Tags and listings
Where does Daedalus Local Verification appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Daedalus Local Verification: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Daedalus Local Verification?
The game's server browser picks up these Daedalus Local Verification tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Daedalus Local Verification?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 114.177.122.3:28215.