TestServer
Offline 114.223.140.25:10241 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, and #592 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP 4 / 50
- Geležinis Miškas 3 / 99
- #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 5 / 80
- [RU] Кубань PVP [Solo/Duo/Trio/Quad] 5 / 60
- LusoTuga Prime | EU | Vanilla | Biweekly 0 / 100
- [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly 0 / 100
Quick answers
From the figures on this page.
Population
Where does TestServer place among Rust servers?
In the top 62% of all ranked servers sits TestServer, at #13,624 on hours played over seven days. The quad group puts it at #592.
How many players are on TestServer right now?
At the moment TestServer is offline, having last been seen 19 days 16 hours ago.
Server rules
What settings and rules should you know for TestServer?
No gather rate appears in the name of TestServer. The cap on a group is 4 players (quad). You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of TestServer?
There is no region published for TestServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 114.223.140.25:10241.
Is TestServer up, and how good is its uptime?
TestServer is offline at the moment, with the last sighting 19 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.
On what Rust version does TestServer operate?
Rust network protocol 2634 and build 167231 on Windows is what TestServer runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does TestServer wipe? What schedule does it follow?
To tell its rhythm we would need more of TestServer's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 28 days 2 hours have passed since this world was made.
Tags and listings
Where does TestServer appear across the Rust Wipe Tracker lists and filters?
You will find TestServer on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it appears.
What is the meaning of the server tags on TestServer?
Read off the game's server browser, the tags for TestServer are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to TestServer?
Enter client.connect 114.223.140.25:10241 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.