TestServer
Offline 114.225.154.59:10241 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
Where does TestServer place among Rust servers?
A seven-day player-hours count places TestServer at #15,271: the top 70% of every ranked server. The quad group puts it at #629.
Is TestServer busy at the moment?
The last sighting of TestServer was 10 days 19 hours ago; it is offline right now.
Map and rules
What settings and rules should you know for TestServer?
The name of TestServer gives no gather rate. The cap on a group is 4 players (quad). You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is TestServer based?
There is no region published for TestServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 114.225.154.59:10241 is its address.
How reliable is TestServer, and is it currently online?
The current status for TestServer is offline, last seen 10 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does TestServer operate?
The version on TestServer is Rust network protocol 2634 and build 167231, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does TestServer wipe, and at what times?
To tell its rhythm we would need more of TestServer's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 27 days 6 hours.
Server tags
Where does TestServer appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TestServer are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What is the meaning of the server tags on TestServer?
Read off the game's server browser, the tags for TestServer are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join TestServer?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 114.225.154.59:10241.