My Local Test Rust Server
Offline 114.4.213.103:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 213 / 250
- Rustoria.co - EU East Long 129 / 200
- Rusty Moose |EU Main| 26 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 23 / 100
- Rustoria.co - EU East Medium 32 / 225
Quick answers
From the figures on this page.
Player count
Where does My Local Test Rust Server place among Rust servers?
A seven-day player-hours count places My Local Test Rust Server at #13,338: the top – of every ranked server.
What is the current population on My Local Test Rust Server?
The last sighting of My Local Test Rust Server was 42 days 3 hours ago; it is offline right now.
Map and rules
What is the current map on My Local Test Rust Server?
The map on My Local Test Rust Server is procedural, produced by the game.
What are the rules on My Local Test Rust Server, and what settings does it run?
You will not find a gather rate in the name of My Local Test Rust Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of My Local Test Rust Server?
There is no region published for My Local Test Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 114.4.213.103:28015 is its address.
What is the uptime of My Local Test Rust Server, and is it online?
The current status for My Local Test Rust Server is offline, last seen 42 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 16 September 2026.
On what Rust version does My Local Test Rust Server operate?
Rust network protocol 2633 and build 163207 on Windows is what My Local Test Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does My Local Test Rust Server wipe, and at what times?
There are too few of My Local Test Rust Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 42 days 6 hours.
Tags and filters
Where does My Local Test Rust Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Local Test Rust Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on My Local Test Rust Server?
Read off the game's server browser, the tags for My Local Test Rust Server are: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join My Local Test Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 114.4.213.103:28015.