Pinny Test
Offline 114.44.45.55:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 28 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 33 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 2 / 1000
Quick answers
From the figures on this page.
Player count
How does Pinny Test compare with other Rust servers in the rankings?
Over the past seven days, Pinny Test has climbed to #13,171 for player hours, putting it in the top 59% of all ranked servers.
Is Pinny Test busy at the moment?
The last sighting of Pinny Test was 7 days 12 hours ago; it is offline right now.
Server rules
On what map does Pinny Test take place?
Generated by the game with seed 2128749943, the procedural map on Pinny Test is size 5,000. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Pinny Test?
You will not find a gather rate in the name of Pinny Test. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Pinny Test based?
There is no region published for Pinny Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 114.44.45.55:28015 is its address.
How reliable is Pinny Test, and is it currently online?
Pinny Test is offline at the moment, with the last sighting 7 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 October 2026.
On what Rust version does Pinny Test operate?
Rust network protocol 2634 and build 166652 on Windows is what Pinny Test runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does Pinny Test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Pinny Test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 25 days have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Pinny Test part of?
You will find Pinny Test on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Pinny Test?
Read off the game's server browser, the tags for Pinny Test are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Pinny Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 114.44.45.55:28015.