Pinny Test
Offline 114.44.7.38:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 01:48 UTC 02:48 UK · 24d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
How does Pinny Test compare with other Rust servers in the rankings?
In the top 48% of all ranked servers sits Pinny Test, at #10,954 on hours played over seven days.
Is Pinny Test busy at the moment?
At the moment Pinny Test is offline, having last been seen 24 days 16 hours ago.
Map and rules
On what map does Pinny Test take place?
Generated by the game with seed 2128749943, the procedural map on Pinny Test is size 5,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Pinny Test?
You will not find a gather rate in the name of Pinny Test. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Pinny Test?
You will find no region published by Pinny Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 114.44.7.38:28015.
How reliable is Pinny Test, and is it currently online?
Offline for now: Pinny Test was last seen 24 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 4 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Pinny Test operate?
On Windows, Pinny Test runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on Pinny Test when wipe day arrives?
The average busiest point of its recent wipes was 4 players. 2 hours after the latest wipe, the crowd reached its peak.
On what schedule does Pinny Test reset its map?
There are too few of Pinny Test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 24 days 18 hours.
Tags and listings
Where does Pinny Test appear across the Rust Wipe Tracker lists and filters?
You will find Pinny Test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Pinny Test?
The game's server browser picks up these Pinny Test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Pinny Test?
Enter client.connect 114.44.7.38:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.