My Local Test Rust Server
Offline 114.8.213.171:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 440 / 500
- Rustoria.co - EU East Long 448 / 475
- Rusty Moose |EU Main| 965 / 1000
- Rustafied.com - EU Friday 63 / 100
- Rustoria.co - EU Main 992 / 1000
- Rustoria.co - US Main 24 / 250
Quick answers
From the figures on this page.
Population
How does My Local Test Rust Server compare with other Rust servers in the rankings?
In the top 61% of all ranked servers sits My Local Test Rust Server, at #13,576 on hours played over seven days.
How many players are on My Local Test Rust Server right now?
At the moment My Local Test Rust Server is offline, having last been seen 19 days 11 hours ago.
Map and rules
What is the current map on My Local Test Rust Server?
A procedural map, generated by the game, is what My Local Test Rust Server runs.
What are the rules on My Local Test Rust Server, and what settings does it run?
You will not find a gather rate in the name of My Local Test Rust Server. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is My Local Test Rust Server based?
You will find no region published by My Local Test Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 114.8.213.171:28015.
How reliable is My Local Test Rust Server, and is it currently online?
Offline for now: My Local Test Rust Server was last seen 19 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.
What Rust version is My Local Test Rust Server using?
On Windows, My Local Test Rust Server runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does My Local Test Rust Server wipe, and at what times?
To tell its rhythm we would need more of My Local Test Rust Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 19 days 12 hours.
Server tags
Where does My Local Test Rust Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Local Test Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on My Local Test Rust Server?
The game's server browser picks up these My Local Test Rust Server tags: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to My Local Test Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 114.8.213.171:28015.