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Network live 11,595 servers online 33,948 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server solo

Offline 115.186.235.95:28015 checked 32d ago

Tracking number · connect
Wipe progress · wiped 32d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak –
#15,164ranktop 65%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 25 Sep, 23:41 UTC 00:41 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average 241 / 275
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 20 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 18 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 162 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 65 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 36 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does Test Server solo place among Rust servers?

Over the past seven days, Test Server solo has climbed to #15,164 for player hours, putting it in the top 65% of all ranked servers.

How many players are on Test Server solo right now?

The last sighting of Test Server solo was 32 days 3 hours ago; it is offline right now.

Rules and settings

What is the current map on Test Server solo?

A procedural map, generated by the game, is what Test Server solo runs.

What settings and rules should you know for Test Server solo?

You will not find a gather rate in the name of Test Server solo. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does Test Server solo run from?

There is no region published for Test Server solo. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 115.186.235.95:28015 is its address.

What is the uptime of Test Server solo, and is it online?

The current status for Test Server solo is offline, last seen 32 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.

On what Rust version does Test Server solo operate?

The version on Test Server solo is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on Test Server solo?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 2 hours passed before the crowd peaked.

On what schedule does Test Server solo reset its map?

There are too few of Test Server solo's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 32 days 5 hours.

Server tags

Where does Test Server solo appear in Rust Wipe Tracker lists and filters?

You will find Test Server solo on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test Server solo?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags Test Server solo publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Test Server solo?

Enter client.connect 115.186.235.95:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.