Test Server solo
Offline 115.186.235.95:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 25 Sep, 23:41 UTC 00:41 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 241 / 275
- Rustoria.co - EU Main 20 / 250
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU East Long 162 / 200
- Rustoria.co - EU East Medium 65 / 200
- Rustafied.com - EU Friday 36 / 100
Quick answers
From the figures on this page.
Player count
Where does Test Server solo place among Rust servers?
Over the past seven days, Test Server solo has climbed to #15,164 for player hours, putting it in the top 65% of all ranked servers.
How many players are on Test Server solo right now?
The last sighting of Test Server solo was 32 days 3 hours ago; it is offline right now.
Rules and settings
What is the current map on Test Server solo?
A procedural map, generated by the game, is what Test Server solo runs.
What settings and rules should you know for Test Server solo?
You will not find a gather rate in the name of Test Server solo. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does Test Server solo run from?
There is no region published for Test Server solo. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 115.186.235.95:28015 is its address.
What is the uptime of Test Server solo, and is it online?
The current status for Test Server solo is offline, last seen 32 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.
On what Rust version does Test Server solo operate?
The version on Test Server solo is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on Test Server solo?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
On what schedule does Test Server solo reset its map?
There are too few of Test Server solo's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 32 days 5 hours.
Server tags
Where does Test Server solo appear in Rust Wipe Tracker lists and filters?
You will find Test Server solo on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server solo?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags Test Server solo publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Test Server solo?
Enter client.connect 115.186.235.95:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.