server
Offline 115.70.61.132:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 00:47 UTC 01:47 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 231 / 275
- Rustoria.co - EU East Long 315 / 350
- Rusty Moose |EU Main| 765 / 1000
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU Main 893 / 950
- Rustoria.co - EU East Medium 739 / 800
Quick answers
From the figures on this page.
Player count
What is the ranking of server against other Rust servers?
Over the past seven days, server has climbed to #13,060 for player hours, putting it in the top 60% of all ranked servers.
What is the current population on server?
At the moment server is offline, having last been seen 15 days 20 hours ago.
Rules and settings
Which map is active on server?
The game generates the procedural map that server runs.
What settings and rules should you know for server?
No gather rate appears in the name of server. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
In which region is server based?
You will find no region published by server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 115.70.61.132:28015 is its address.
How reliable is server, and is it currently online?
server is offline at the moment, with the last sighting 15 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does server operate?
Rust network protocol 2634 and build 167781 on Windows is what server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on server?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
When does server wipe? What schedule does it follow?
There are too few of server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 27 days 20 hours.
Tags and listings
Where does server appear in Rust Wipe Tracker lists and filters?
You will find server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on server?
Read off the game's server browser, the tags for server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 115.70.61.132:28015.