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Network live 11,687 servers online 50,243 players aboard 137 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

J2P DEV

Online 116.202.116.207:28015 checked 11m ago

Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 120 players now 0% full
07-day averagepeak –
#15,414ranktop 69%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct17 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 17 Oct, 12:50 UTC 13:50 UK · 10d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average 363 / 425
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average 25 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average 44 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 168 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 67 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 70 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of J2P DEV against other Rust servers?

Over the past seven days, J2P DEV has climbed to #15,414 for player hours, putting it in the top 69% of all ranked servers.

Is J2P DEV busy at the moment?

Checking now: 0 players on 120 slots at J2P DEV. For the last seven days the average player count was 0.

Rules and settings

On what map does J2P DEV take place?

A procedural map, generated by the game, is what J2P DEV runs.

Which settings and rules apply on J2P DEV?

The name of J2P DEV gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does J2P DEV run from?

There is no region published for J2P DEV. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 116.202.116.207:28015.

What is the uptime of J2P DEV, and is it online?

You can find J2P DEV online at present. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 30 September 2026.

What Rust version is J2P DEV using?

On Linux, J2P DEV runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does J2P DEV handle its wipe days?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does J2P DEV wipe? What schedule does it follow?

There are too few of J2P DEV's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 10 days 12 hours.

Server tags

Where does J2P DEV appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include J2P DEV are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on J2P DEV?

Read off the game's server browser, the tags for J2P DEV are: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): It holds 120 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join J2P DEV?

Enter client.connect 116.202.116.207:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players It holds 120 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.