Island Chronicles: Devserver
Offline 116.202.235.53:50002 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 153 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 189 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 121 / 700
- RustSpain.com | EU Main 11 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 49 / 1000
Quick answers
From the figures on this page.
Player count
Where does Island Chronicles: Devserver place among Rust servers?
Over the past seven days, Island Chronicles: Devserver has climbed to #13,751 for player hours, putting it in the top 62% of all ranked servers.
What is the current population on Island Chronicles: Devserver?
The last sighting of Island Chronicles: Devserver was 21 days 2 hours ago; it is offline right now.
Server rules
What is the current map on Island Chronicles: Devserver?
The game generates the procedural map on Island Chronicles: Devserver at size 1,000 with seed 1107645345. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
Which settings and rules apply on Island Chronicles: Devserver?
The name of Island Chronicles: Devserver gives no gather rate. The group limit is 10 players. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Server details
What location does Island Chronicles: Devserver run from?
No region is published by Island Chronicles: Devserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 116.202.235.53:50002.
How reliable is Island Chronicles: Devserver, and is it currently online?
Island Chronicles: Devserver is offline at the moment, with the last sighting 21 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 4 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Island Chronicles: Devserver using?
On Windows, Island Chronicles: Devserver runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does Island Chronicles: Devserver reset its map?
There are too few of Island Chronicles: Devserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 24 days.
Tags and filters
Where does Island Chronicles: Devserver appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Island Chronicles: Devserver: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Island Chronicles: Devserver?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts10 (Group limit): Teams are limited to 10 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptsw (Networking): This server runs on the 'sw' network layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Island Chronicles: Devserver publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Island Chronicles: Devserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 116.202.235.53:50002.