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Network live 11,819 servers online 71,592 players aboard 139 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hackstadt | Powered by AMP

Online 116.202.51.117:28015 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 4 players now 25% full
17-day averagepeak 3
#4,086ranktop 18%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123422:0012:0018:0023:0013:0018:00

Hourly average and peak, UTC.

Server performance

025507510022:0012:0018:0023:0013:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 24 Oct, 14:41 UTC 15:41 UK · 3d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average 112 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 124 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average 113 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 29 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average 115 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 35 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does Hackstadt | Powered by AMP place among Rust servers?

A seven-day player-hours count places Hackstadt | Powered by AMP at #4,086: the top 18% of every ranked server.

What is the current population on Hackstadt | Powered by AMP?

At the moment 1 players are on Hackstadt | Powered by AMP, which has 4 slots. The seven-day figures show an average of 1 players and a peak of 3. The busiest hour over the last 48 hours was 21:00 UTC, averaging 3 players.

Rules and settings

Which map is active on Hackstadt | Powered by AMP?

The game generates the procedural map on Hackstadt | Powered by AMP at size 6,000 with seed 1021721376. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on Hackstadt | Powered by AMP?

You will not find a gather rate in the name of Hackstadt | Powered by AMP. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.

About the server

What location does Hackstadt | Powered by AMP run from?

There is no region published for Hackstadt | Powered by AMP. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 116.202.51.117:28015.

Does Hackstadt | Powered by AMP perform well?

The 48-hour average for server fps stands at 69, never dipping below 37. Buildings, deployables and all the rest of the world pushed its entity count as high as 206,368. The highest memory reading was 3,616 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Hackstadt | Powered by AMP up, and how good is its uptime?

Hackstadt | Powered by AMP is up and online at the moment. About 5 minutes ago is when it last restarted, judged by the uptime it gives. It was up 47 of 72 hours over the last 3 full days, 65% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Hackstadt | Powered by AMP operate?

Rust network protocol 2635 and build 168909 on Linux is what Hackstadt | Powered by AMP runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on Hackstadt | Powered by AMP?

At their busiest, its recent wipes drew an average of 3 players. 2 hours after the latest wipe, the crowd reached its peak.

When does Hackstadt | Powered by AMP wipe? What schedule does it follow?

To tell its rhythm we would need more of Hackstadt | Powered by AMP's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 3 days 5 hours.

Tags and listings

Where does Hackstadt | Powered by AMP appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Hackstadt | Powered by AMP: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on Hackstadt | Powered by AMP?

gmrust (Game mode): Survival in standard Rust; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Hackstadt | Powered by AMP publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join Hackstadt | Powered by AMP?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 116.202.51.117:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players It holds 4 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.