Hackstadt | Powered by AMP
Online 116.202.51.117:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 24 Oct, 14:41 UTC 15:41 UK · 3d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 112 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 113 / 225
- RustSpain.com | EU Main 29 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 115 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 35 / 1000
Quick answers
From the figures on this page.
Population
Where does Hackstadt | Powered by AMP place among Rust servers?
A seven-day player-hours count places Hackstadt | Powered by AMP at #4,086: the top 18% of every ranked server.
What is the current population on Hackstadt | Powered by AMP?
At the moment 1 players are on Hackstadt | Powered by AMP, which has 4 slots. The seven-day figures show an average of 1 players and a peak of 3. The busiest hour over the last 48 hours was 21:00 UTC, averaging 3 players.
Rules and settings
Which map is active on Hackstadt | Powered by AMP?
The game generates the procedural map on Hackstadt | Powered by AMP at size 6,000 with seed 1021721376. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Hackstadt | Powered by AMP?
You will not find a gather rate in the name of Hackstadt | Powered by AMP. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.
About the server
What location does Hackstadt | Powered by AMP run from?
There is no region published for Hackstadt | Powered by AMP. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 116.202.51.117:28015.
Does Hackstadt | Powered by AMP perform well?
The 48-hour average for server fps stands at 69, never dipping below 37. Buildings, deployables and all the rest of the world pushed its entity count as high as 206,368. The highest memory reading was 3,616 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Hackstadt | Powered by AMP up, and how good is its uptime?
Hackstadt | Powered by AMP is up and online at the moment. About 5 minutes ago is when it last restarted, judged by the uptime it gives. It was up 47 of 72 hours over the last 3 full days, 65% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Hackstadt | Powered by AMP operate?
Rust network protocol 2635 and build 168909 on Linux is what Hackstadt | Powered by AMP runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What should you expect from wipe day on Hackstadt | Powered by AMP?
At their busiest, its recent wipes drew an average of 3 players. 2 hours after the latest wipe, the crowd reached its peak.
When does Hackstadt | Powered by AMP wipe? What schedule does it follow?
To tell its rhythm we would need more of Hackstadt | Powered by AMP's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 3 days 5 hours.
Tags and listings
Where does Hackstadt | Powered by AMP appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Hackstadt | Powered by AMP: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Hackstadt | Powered by AMP?
gmrust (Game mode): Survival in standard Rust; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Hackstadt | Powered by AMP publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Hackstadt | Powered by AMP?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 116.202.51.117:28015.