Staging Dev Server
Offline 116.203.97.221:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 23:11 UTC 00:11 UK · 11d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct, 16:41 UTC 17:41 UK · 11d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Fri 16 Oct, 10:41 UTC 11:41 UK · 12d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Fri 16 Oct, 00:41 UTC 01:41 UK · 12d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Thu 15 Oct, 18:11 UTC 19:11 UK · 12d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Thu 15 Oct, 12:11 UTC 13:11 UK · 12d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Thu 15 Oct, 02:41 UTC 03:41 UK · 13d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Wed 14 Oct, 18:11 UTC 19:11 UK · 13d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Wed 14 Oct, 00:10 UTC 01:10 UK · 14d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Tue 13 Oct, 08:11 UTC 09:11 UK · 15d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 174 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 185 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 134 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 54 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Staging Dev Server place among Rust servers?
In the top 70% of all ranked servers sits Staging Dev Server, at #15,153 on hours played over seven days.
What is the current population on Staging Dev Server?
At the moment Staging Dev Server is offline, having last been seen 11 days 12 hours ago.
Map and rules
On what map does Staging Dev Server take place?
A procedural map, generated by the game, is what Staging Dev Server runs.
Which settings and rules apply on Staging Dev Server?
The name of Staging Dev Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Staging Dev Server based?
There is no region published for Staging Dev Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 116.203.97.221:28015.
Is Staging Dev Server up, and how good is its uptime?
The current status for Staging Dev Server is offline, last seen 11 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Staging Dev Server using?
The version on Staging Dev Server is Rust network protocol 2635 and build 168330, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does Staging Dev Server handle its wipe days?
0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
How often does Staging Dev Server wipe, and at what times?
Staging Dev Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 11 days 12 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Staging Dev Server part of?
These Rust Wipe Tracker lists take Staging Dev Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Staging Dev Server?
Read off the game's server browser, the tags for Staging Dev Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168330 (Build): Build number: 168330; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Staging Dev Server?
Enter client.connect 116.203.97.221:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.