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Network live 11,829 servers online 89,289 players aboard 98 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

AU/NZ Rust-eze

Online OC 116.90.73.229:49025 checked 1h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,426ranktop 69% · #178 in OC
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 09:22 UTC 10:22 UK · 26d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average 0 / 75
  2. Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average 9 / 100
  3. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 118 on average 100 / 125
  4. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average 7 / 150
  5. Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average 14 / 100
  6. Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average 10 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of AU/NZ Rust-eze against other Rust servers?

Ranked #15,426 on player hours over the last seven days, AU/NZ Rust-eze is #178 in Oceania and in the top 69% of all ranked servers.

Is AU/NZ Rust-eze busy at the moment?

At the moment 0 players are on AU/NZ Rust-eze, which has 50 slots. For the last seven days the average player count was 0.

Map and rules

On what map does AU/NZ Rust-eze take place?

The game generates the procedural map on AU/NZ Rust-eze at size 4,000 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on AU/NZ Rust-eze?

No gather rate appears in the name of AU/NZ Rust-eze. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is AU/NZ Rust-eze based?

Its OC tag puts AU/NZ Rust-eze in Oceania. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 116.90.73.229:49025.

How smoothly does AU/NZ Rust-eze run?

Averaged over the last 48 hours, server fps was 29, with a low of 23. The world held as many as 95,709 entities: buildings, deployables and the rest. 2,855 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of AU/NZ Rust-eze, and is it online?

You can find AU/NZ Rust-eze online at present. Its reported uptime suggests a restart roughly 15 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is AU/NZ Rust-eze using?

On Windows, AU/NZ Rust-eze runs Rust network protocol 2634 and build 166586. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on AU/NZ Rust-eze when wipe day arrives?

The average busiest point of its recent wipes was 4 players. 16 hours after the latest wipe, the crowd reached its peak.

On what schedule does AU/NZ Rust-eze reset its map?

To tell its rhythm we would need more of AU/NZ Rust-eze's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 9 hours have passed since this world was made.

Tags and filters

Where does AU/NZ Rust-eze appear in Rust Wipe Tracker lists and filters?

You will find AU/NZ Rust-eze on the following Rust Wipe Tracker lists: Oceania Rust servers and Modded Rust servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on AU/NZ Rust-eze?

gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania are the tags AU/NZ Rust-eze publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join AU/NZ Rust-eze?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 116.90.73.229:49025.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.